Friday, October 26, 2012

Shortsightedness and Succession

Grievance: Cartoon Network putting good shows on "hiatus"


They say all good things must come to an end but what if they never got the chance to finish at their own pace?  I know that making a good show takes time, money, and talent.  But it seems to me that the two shows above definitely had the talent, given how each series had its distinctive are style, voice acting, music, and storytelling that kept viewers coming back to see more.   The creators took the time to either 1) create a vibrant universe for their showpiece in the case of Sym-bionic titan or 2) Reboot a fan favorite from an earlier era with a more nuanced and deeper depth than it's first incarnation such as the case of the 2011 Thundercats.  It couldn't have been from lack of popularity as both shows were doing well in the ratings.  So what is left?  The tie in toys and other products were not selling well?  But really in this economy when the middle class families are tightening their belts or worse falling into poverty, do these media corporations expect people to shell out the cash when they must spend it on food, clothing or shelter?  And therein lies the problem.  These big companies want to make a profit immediately with their toys or have such high ratings that they can charge advertisers insane amounts of money however, the game has changed.  Without a prosperous middle class with disposable income there isn't enough money to be made, which freaks the networks out, which leads to more cancelled shows that while costly provide entertainment and joy to many a viewer.  Sad but true.


Praise: XCOM: Enemy Unknown

Say hello to an old friend given new life

With that said there is still something awesome about seeing an old series be given new life and nowhere is that more awe inspiring than in gaming, when it is done right of course.  And the case for this is the above game: Made as a successor to a late 80's early 90's tactical/strategy game with horror elements known as X-COM UFO DEFENSE here in the states, XCOM ENEMY UNKNOWN truly delivers a similar feel but with more then enough differences to be its own game.  This is a true successor in every definition of the word.  Developer Firaxis has captured the essence of the old game and added new depth to it.  No surprise really as Firaxis is being directed by the legendary Sid Meier, creator of the Civilization series of strategy games.  This game is awesome for everyone who loves this genre and it can be customized for the casual to the hardcore gamer.  The ending (no spoilers) also leaves room to a sequel, should Firaxis decide to make one.  Overall this game is what happens when publishers give a creation studio money, talent, and most importantly time to create a good piece of entertainment.  Take note Cartoon Network execs.

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